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Q23tCTF Headlines
3tCTF Public Server Up
3tCTF Continuation?
3TCTF resume date
First week over
Season 9 of 3tCTF is up
Season 9 Clans
Season 9 starts 19th August
DS win Season 8
Half way through the season
iM stay top
Latest Demos
Latest Reports
HC v [GnA] v DS
HC v DS v [o]
TJD v ^ v MkM
TJD v MkM v UKSG
[o] v HC v DA
DS v [GnA] v [o]
DS v [FRE] v HC
UKSG v +DiE+ v TJD
DS v [o] v [FRE]

Div: Week:
Div:
 Q23tCTF Maps
Final Fight
 
Final Fight
 

Probably the most popular map ever in 3tctf. Fast, furious and frustrating could easily sum up what this map is like. One PS in base, with an RG, CG and RL to stock the defence. The only trouble is that most respawning players appear right outside the small flag room and attack with a GL which is right next to them, causing no end of grief for those on the ground trying to defend the bottom entrance. Even with a PS players will not last long no matter where they are as the bases are constantly attacked from the top and ground level. Get your teams organised to regroup and get it drummed into them as if you lose your base you might find 2 players at least (maybe even from different sides) waiting for you when you return, so taking it back will be a very hard job. Designed in a "T" shape, where the 3 corridors meet at the top of the "T" is sat a SSG and some shells. A passing FC will have a hard job missing the double barrels aimed at him if he has no one to back him up and no protection to aid him, so place your men well and make sure they know what to do when both yours and your enemy's flag goes as that's basically all you will see is flags going left right and centre. There is only one small area for an FC to stay away from the action but that won't last long once spotted. This is above the base just outside the flag room but with 2 respawn points by it an FC will be caught rather quickly if he's not careful. Be prepared for FCs going past at a rate of knots as they grapple over your head or strafe jump their way past but also be prepared for flags dropping and changing hands in the middle. Place you best recovery guys here.

Key Map Point(s):

SSG / PS

 

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